GR: VÃ¥ben [ VÃ¥ben mods til Ghost Recon ]

HK Assault Special 2
Forfatter thales100
Beskrivelse REQUIRES GHOST RECON 1.4 + DESERT SIEGE + ISLAND THUNDER TO RUN
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HK ASSAULT SPECIAL 2
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Features:

- 89 new rifleman, sniper, demolitions and heavy weapons kits, including the following versions of the HK-G11 4.73mm, HK-G36 5.56mm, HK-416 5.56mm and HK-417 7.62mm assault rifles:

HK-G36
HK-G36 + 40mm GL
HK-G36 SD
HK-G36 SD + 40mm GL
HK-G36 SD + NV Scope
HK-G36 + 100 rounds drum magazine + 1x Red Dot Sight
HK-G36 + 100 rounds drum magazine + 3.5x Telescope Sight + bipod
HK-G36 SD + 100 rounds drum magazine + 3.5x Telescope Sight + bipod

HK-416 10"
HK-416 10" SD
HK-416 10" + 40mm GL

HK-416 14.5"
HK-416 14.5" SD
HK-416 14.5" + 40mm GL

HK-417 12"
HK-417 12" SD
HK-417 12" + 40mm GL
HK-417 12" + 50 rounds magazine + bipod
HK-417 12" SD + 50 rounds magazine + bipod

HK-417 16" + bipod
HK-417 16" SD + bipod
HK-417 16" + 40mm GL

HK-417 20" + bipod
HK-417 20" SD + bipod

HK-G11

+ HK-MK23 .45, HK-69A1 40mm GL, HK-M1014, Frag Grenades, Extra Ammo, Sensors, Demo Charges, Claymore and AT4 as secondaries

- Six new models for the opfor weapons:

AK-47
AK-74
AK-74 + GP25
AKS-74U
AN-94
AN-94 + GP25

- Two new "H&K" missions, featuring the support of Talon SWORDS robots M249 5.56mm, M202 and Barrett .50 versions.

- Single / Multi Player fully compatible

- Real life firing sounds and ballistics

- Custom reticles

- Colored kit icons

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Install:

Extract it to your ...\mods folder under Ghost Recon, then start GR,activate the mod at highest priority.This means the lowest item is your options-mods screen. This mod is non-overwriting and should work in SP and MP.

IMPORTANT:
TO ENJOY ALL MOD FEATURES, YOU MUST ACTIVATE HK ASSAULT SPECIAL 2, QUIT THE GAME, AND START GHOST RECON AGAIN TO GET IT COMPLETELY ACTIVATED.
TO DEACTIVATE IT, FOLLOW THE SAME RULE.

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Compatibility Addon:

How to install ?

Extract it to your ...\mods folder under Ghost Recon.

What is this "compatibility addon" ?

Activate it with a higher priority than HK Assault Special 2 mod to play other missions, specially the ones that include a BMP or tanks, but keeping all the weapons and sounds included in the mod. I have changed some particular sounds and textures used by tanks in Ghost Recon to make possible the use of the SWORDS robot in H&K SWORDS Edge mission, so if you want to play different missions using the HK assault rifles, sounds and opfor weapon models i have included in HK Assault Special 2 mod, simply activate this Compatibility Addon and enjoy !

IMPORTANT:
TO ACTIVATE THE COMPATIBILITY ADDON AND ALL ITS FEATURES, YOU MUST ACTIVATE IT AS A MOD (ALWAYS WITH A HIGHER PRIORITY THAN HK ASSAULT SPECIAL 2 MOD) , QUIT THE GAME, AND START GHOST RECON AGAIN TO GET IT COMPLETELY ACTIVATED.
TO DEACTIVATE IT (I.E. TO PLAY AGAIN THE SWORDS MISSION) , FOLLOW THE SAME RULE.


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Credits:

I have tried my hardest to get in contact with the creators of all work featured in this mod.If you find your work in this mod and it's not properly credited below do not hesitate to contact me (thales100@msn.com) and please accept my appologies.
In this case i will change this readme in a future patch and include the missing credits. I fully respect and thank the authors for their hard work that has made HK Assault Special 2 mod possible.The credits are very specific so the participation of the work of each modder can be easily understood. Other people may have also contributed to the mods listed below.

-Shadows_Fall for the "H&K SWORDS Edge" mission script.

-BS Paladin for the "H&K SWORDS Oil Barons" mission script.

-Ingeloop for the HK-G36, HK-416 , HK-417 and HK-M1014 reticles.

-][cePhantom for the grenade launchers reticle, from his "][cePhantom Weapons Mod". I've tried to contact you, without success.

-Sgt. Crocodile for the HK-G11 reticle, from his "Brazilian Special Forces Mod".

-Natsanwa for the model and textures of the HK MK23.

-Cobaka for the VW Iltis.

-DonMiguel for the "GR Gun Ballistic Calculator MFC Application" used in this mod.

-Terry Bailey at http://weedhopper.org/ for textures used in this mod.

-D.Corpse for the firing sounds.

All rights reserved. You may not modify or alter any of the files contained within this mod, or use its components without authorization from the authors. Please contact me if you are interested in using something from this mod, and i'll give you details (emails, etc...) on how to get the proper permission from the respective author, in case its not my own work.

thales100
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Dato man 07 apr 2008 - 13:15:02
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